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www.warflail.com
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Voted
Best Hârnic Fan Website 2005
WarFlail's
Armoury is primarily for the fans of Hârn.
Here you will find
Bill Gant's HârnMaster House Rules,
which tries to make an excellent RPG system even better!
Also at this site is
HÂRN LINK, the most comprehensive
database of Hârn-related sites on the web.
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Saturday, 27 September 2008
Updated HMA GM Screen
Indeed, updates on this site have been slower than a M'nogai
speed race, but fear not, the bellows in the Armoury are still working!
Version 1.1 of the HMA GM Screen is now available. The only
changes are:
- Clarification regarding the M*2 (as opposed to the normal M*2) Missile Strike result: the capped dice roll only applies to thrown weapons.
- Correction on the F / S Rolls from Injury table: an
MS result from a G4/G5 injury results in a Fumble/Stumble, not a TA, as
the default outcome from such wounds is supposed to be an
automatic Fumble/Stumble.
Other HMA Updates
I'm
not exactly sure why some of my oldest HMA-related files never got
posted, but I have now attended to them. These should help
explain what makes HMA different from the other HM systems. I
have added the following files:
- How does HMA differ from HM3?
- HMA Missile Combat rules
- Monster Leather for HMA
All of these files are available from here.
Wednesday, 23 July 2008
The Creator of Hârn Passes to the Blessed Realm
Today, N. Robin Crossby,
the creator of the world of Hârn, passed away after a prolonged
battle with cancer. This is a very sad day. Rest well, Robin, your memory will live on, as will
your gaming legacy.
His final blog, posted today:
The Harnmaster has returned home. He wanders now the roads of old Harn,
reviewing his handiwork.
My name is Silmariel. I am a half Sindarin demigod who resided once in the
mountain fortress of Taur Unque. I have not been to Harn in a long while, but in
my youth I spend much time there,challenging the unchallengable and creating the
impossible, all under the careful, and some sadistic, eye of the Master. In
those days, it was a place of magic and mythicl beasts, elves and dwarves and
all manner of non human beings, where the unachievable and some times the
unthinkable, could be achieved with a roll of the dice.
So if, as you travel, you encounter an ageless bard, his red brown hair and
beard moving gently in the breeze, an old lute strung across his back and
clutching fondly a well loved oak staff with a celtic dragon engraved upon it,
say a heart felt hello. If, however, you see a glint of humour in those hazel
eyes, beware. You are in for an adventure.
Tuesday, 18 March 2008
Updated HMA Character Profile
I've
posted version 1.2 of the HMA Character Profile, with updated manual.
The main improvement is the addition of a Friends & Enemies
sheet, but there are a number of minor bug fixes as well. Also,
you can now see the approximate price of weapons and armour by default
(previously you had to unhide columns and hunt around - messy).
Check it out: HMA_Character_Profile.zip
Sunday, 16 March 2008
Hârn-Fan.Net
Previously separate fansites The Alienage and The Castellan have now been combined into a new website called Hârn-Fan.net.
There is a wealth of economics (Alienage) and military
(Castellan) resources here that help to provide a more realistic
medieval 'feel' to how Hârnians trade and fight. Check it
out.
Deity Update
The GM tool Deity continues to be updated - now version 0.4 and growing. The website: http://deity.sourceforge.net/
WarFlail's Campaign
I'm
pleased to say that after a lengthy hiatus, I've started up a new
face-to-face Hârn campaign! Based in the Kandian manor of
Giln in the Earldom of Kuseme in 711TR, this weekend I launched the
campaign with two players - Timo and Alex. I will be posting
non-spoiler information soon, just in case anyone is interested.

Wednesday, 30 January 2008
Farewell, Ab Initio
Regrettably, I have had to take website Ab Initio off the HÂRN LINK
at the request of its webmaster. Llywelyn Mawr's reason was that
it has been years since he had worked on that particular project and
has since moved on to other things.
Monday, 20 January 2008
Deity - Role-Playing Game Support Engine
A new addition to HÂRN LINK is Deity, a GameMaster tool written by veteran Hârniac Brian White (who is also the author of the recently revived Internet
Hârnica).
This tool is intended to assist the GM in all kinds of RPGs; the first
supported game system is, of course, HârnMaster (HM3 to be
exact). Head on over to the website to check it out: http://deity.sourceforge.net/
Deity is written in Python and uses wxWidgets for the
user interface. You'll need to install both of these packages before it
will run. Full details are included in
the file "INSTALL-win.txt" within the distribution archive.
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