WarFlail's Archives - June 2005

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Monday, 27 June 2005

HMA Character Profile - More Updates

It's really quite amazing. Just when I think the HMA Character Profile is finally done, I find a few more bits and pieces to refine. Yes, that's right, the file has been updated again - for the third time this month!

Key changes since the last update:

Also some good news for those who like the HMA Character Profile but would prefer to use the traditional linear armour layering rules (as per HM3, HMg), seeing as there is sufficient demand, I've made the Linear Armour Layering version available here.


Monday, 20 June 2005

HMA Character Profile - Another Update

A small update to the HMA Character Profile, to try and give some consistency in how Fatigue Rate is calculated. Previously, FR was calculated differently between humanoids and animals, which didn't seem fair. So now, FR is determined as follows:

FR = (END x 30) / (Load - Load Rating)

This value, which cannot be less than 1 nor greater than 30, shows the number of 10-second rounds of strenuous activity required for the character to accumulate 1 Fatigue Level.

END is the character's Endurance attribute; Load is the total mass of equipment carried/worn (in pounds); Load Rating is the character's Strength attribute multiplied by n, where n = 2 for humanoids, 4 for most quadrupeds, 8 for beasts of burden (including horses) and 0 for avian creatures when flying.

This does mean that encumbered characters do accumulate Fatigue Levels a little more slowly in HMA than in HMg, but seeing as that means somewhat reduced bookkeeping, that can't be all bad, right? :-)

Oh, and I have included an extra sample NPC to accompany Lerudus. Welcome back, Sir Eamyt Tolone!


Thursday, 9 June 2005

HMA Character Profile - Update

Back from my virtual forge, I have hammered some additional enhancements to the HMA Character Profile, which is now available for download.

Key changes since the last update:


Saturday, 4 June 2005

Coming Soon: HârnMaster Gold Character Profile

I've been quietly working away at a HMg canon version of my HMA Character Profile for some time now. Well, I'm pleased to say that this project is approaching completion. It is currently being playtested by several kind volunteers to find any bugs or problems. If all goes well and I'm not sent back to the drawing board, I aim to release the HMg Character Profile in July.

Another HÂRN LINK Addition

We've got another addition to HÂRN LINK. Keep 'em coming, guys!

Dave's Hârn Page <http://homepage.ntlworld.com/dave.dance/>

This site, authored by Dave Dance, wastes no time in setting your expectations by making it clear that the site is "Under Construction". Despite the modest appearance of the site, though, there's some very useful material here - I have to say that this is the first time I've seen the combat process in HârnMaster described in the form of flowcharts. Nice to see one of my house rules incorporated in Dave's work, too! :-)


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